Bachelor of
Film & Animation
What is Film & Animation?
Film and Animation is a study program that teaches the science of how to make works in the form of moving images. Students will learn technical matters such as story making, camera use, image preparation and editing, as well as the skills that support good and quality filmmaking.
In addition to learning how the film production process is done, the Film and Animation Study Program also teaches the students, as young filmmakers, about marketing techniques in the film industry, in order to understand the next steps after producing a film.
Film and Animation Study Program of Multimedia Nusantara University becomes a place for students who want to become young filmmakers and understand the process of making quality films as well as the development of the film industry today.


Why Choose UMN’s
Film & Animation?
Film and Animation Study Program of Multimedia Nusantara University is the only study program that combines film and animation into one program. However, students can choose between the two to obtain deeper knowledge based on their interests.
Equipped with knowledge in that follows the development of technology, students are expected to be ready to face the advancement of the existing industry. Entrepreneurship is also part of learning and curriculum. Students can start their own business with the works they have created.
National Accreditation
General Information
Credits | 245.28 (ECTS) / 146 (SKS) |
Education Type | Bachelor Program |
Duration | 4 years |
Language | Indonesia |
Bachelor's Degree | Bachelor of Art (B.A) / (S.Sn.) |
Type of Program | Full-time |
Vision & Mission
Vision
Being featured Studies Program produces graduates who are creative, competent and international perspective in the fields of film, television and animation, based on Information and Communication Technology (ICT), entrepreneurial and noble character.
Mission
Organize learning in the fields of film, television and animation based on Information and Communication Technology (ICT), which is supported by qualified teachers and the curriculum up to date the link and match with the industrial world.
Carry out research programs that contribute to the development of film, television and animation.
Utilizing the science of film, television and animation in order to carry out community service.
Career Prospect
FIlm
FIlm Director, Screenwriter, Director of Photography, Production Designer, Sound Designer, Film Editor, Film Producer, Film Critic, Film Researcher, Videographer, Video Artist, Film Scoring Composer.
Animation
Storyboard Artists/Visual Storytellers, Character Designers, Character Modeller, Environment/Layout Artists (Scene Planners), Animators (2D, 3D, Stop Motion), Technical Artists (Riggers, Facial Artists, etc), Visual FX Artists, Render Artists & Compositors, Animation Producers, Animation Directors, Motion Graphic Artists and Animator.
Further Study
Graduates of UMN's Film and Animation study programs can pursue further studies in the field of film as well as in other areas of art and design.
Partnership & Collaborations
UMN’s Film and Animation Study Program has been working with the Indonesian Film and Animation Creator Certification Body (LSPKFT) in conducting professional competency tests for the workforce. In addition, we have also collaborated with the Indonesian Film and Television Employees Association (KFT) for professional certification.
Together with the Indonesian Animation Industry Association (AINAKI) we were involved in the creation of the Indonesian National Work Competency Standards (SKKNI) for Animation. Besides that, UMN Film and Animation Study Program has collaborated with KUMA (Korea University of Media Arts), LJMU (Liverpool John Moores University), and HKBU (Hong Kong Baptist University) for student activities such as student exchanges, co-productions, as well as film screenings and discussions.
UMN’s Film and Animation Study Program has also been incorporated into the Association of Indonesian Film and Television Study Programs (PROSFISI).
Specialization in Film
Goals
Students will study the process of creating works in the form of moving images based on real-life realities and objects, such as narrative and documentary films. They will learn everything from story writing, production, directing, and video editing to the marketing or distribution process to the general public.
Career Prospects
FIlm Director, Screenwriter, Director of Photography, Production Designer, Sound Designer, Film Editor, Film Producer, Film Critic, Film Researcher, Videographer, Video Artist, Film Scoring Composer.
Specialization in Animation
Goals
Students will learn how to create moving-image works based on imaginary or fictional realities and objects, as products of human imagination, using both 2D and 3D formats through traditional and digital methods.
Career Prospects
Storyboard Artists/Visual Storytellers, Character Designers, Character Modeller, Environment/Layout Artists (Scene Planners), Animators (2D, 3D, Stop Motion), Technical Artists (Riggers, Facial Artists, etc), Visual FX Artists, Render Artists & Compositors, Animation Producers, Animation Directors, Motion Graphic Artists and Animator.
Student Scolarship
UMN scholarship program is offered to high school students in 12th grade who have academic, sports, and artistic achievements while in 11th grade. In addition, UMN also offers the program to high school/vocational school students who won medals in the National and International Science Olympics. As a form of appreciation for the dedication of teachers and employees/ staff in educating the nation's children, UMN provides scholarships in the form of a 50% reduction in fees for teachers/principals and a 30% reduction in fees for children of the employees/staff in high schools/vocational schools (both public and private) who want to continue their education at UMN.
Entry Requirement
- Graduated from Senior High Schools – Natural Science Program, Social Science Program, Language Program
- Graduated from Senior Vocational Schools with competencies in drawing technique, Multimedia, Visual Communication Design, Graphic and Animation
Students are required to attend academic guidance meetings at least 3 times per semester. The schedule of the meetings will be provided by the respective academic supervisors. Students have to bring the academic guidance book for the meeting and they need to make sure that the academic supervisor signs it.
Continuing Education Department (CED) is an educational development program at Universitas Multimedia Nusantara (UMN) which is part of the Kompas Gramedia Group. We have various programs in language courses, human development, Testing Centers for national and international certifications, and training programs. UMN’s CED is designed to meet the needs of high school and college students, as well as the public and professionals.
Students of the Film and Animation Study Program are encouraged to find internship opportunities that align with their interests and competencies, such as film production, animation, post-production, cinematography, directing, screenwriting, sound design, or visual effects (VFX).
Internship opportunities can be found through various channels, including industry networks, faculty recommendations, peer connections, social media, career fairs, or through the Career Development Center (CDC) at Universitas Multimedia Nusantara (UMN), which provides information and guidance to help students gain professional experience in the creative industry.
To complete the Undergraduate Program (S-1) at Multimedia Nusantara University, students must prepare, present, and defend the thesis in front of the thesis examination board, in accordance with the provisions of the study program. The preparation of the thesis is done individually and the students can choose the supervisor directly provided that the selected supervisor agrees.
Code | ELO |
ELO 1 | Able to study various forms of moving images by using rules, principles, and research methods to produce research reports. |
ELO 2 | Able to produce moving images or derivative products by utilizing technological developments and innovations. |
ELO 3 | Able to convey information and present ideas, results of studies, research and skills in the field of moving images, verbally and non-verbally, to related parties in formal and informal forums. |
ELO 4 | Able to comprehend context, think logically, critically and systematically in the development or implementation of science and technology in moving images. |
ELO 5 | Able to comprehend the design and marketing of moving image products and derivative products using elements of local wisdom that have selling value and get copyright recognition from Indonesia. |
ELO 6 | Able to show awareness in implementing workplace work ethics and health, safety, and security procedures. |
ELO 7 | Able to show independent performance, responsibility, discipline, and make decisions appropriately. |
ELO 8 | Able to work in teams and respect the diversity, opinions, or original findings of others and evaluate the results of group work responsibly. |
PROFESSIONAL PROFILE OF GRADUATES CHARACTER OF GRADUATES AFTER AT LEAST 2 YEARS OF GRADUATION TO 3-5 YEARS OF WORK
- Professionals with analytical skills who can practice and master creative concepts, visual storytelling, ICT, and
research in creating moving images in the film industry. - Individuals who develop and conduct lifelong learning in moving images both formally and informally through higher education, training, and professional certification and play an active role in developing their profession.
- Independent, responsible, and resilient individuals who can solve problems and collaborate by showing leadership
character and entrepreneurial spirit with a global outlook rooted in local wisdom.
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To support the learning process, umn provided a complete and sophisticated college facility, according to industrial standards. Through the existence of the facility, students have been invited to be close to the industrial world since sitting in college and to have competence that matches the needs of the industry. That way, it will make it easier for umn students to find jobs, even before graduation.
Extracurricular Student Activities
In order to help students explore and develop their non-academic potentials, UMN also provides a variety of extra-curricular activities for students which is locally called UKM, Student Activity Unit.

SEE OTHER
UMN’S STUDENT ACTIVITIES
Recapitulation of Copyright Innovation – Film
TESTIMONIAL

“As a film student who requires a lot of practice, at UMN I got it right away. I got hands-on experience while filming with seniors. My own shooting was also supervised by experienced lecturers. The second is connection, and I get a lot of it from UMN. Currently, apart from being a content creator, I am currently producing short films for festivals with my lecturers at UMN. There are many brand projects that I also work on with fellow alumni.”
Kristo Immanuel Caesar
Film UMN 2015 | Content Creator

"During my first semester at UMN, I have gained a wealth of knowledge beyond what I ever expected. I have become more independent, open-minded, and empathetic to new environments. Studying here has significantly deepened my understanding of film, and I look forward to gaining even more insights in the coming semesters."
Elda Fonseca
Film 2024, Timorense Student
CERTIFICATION
Information Literacy
Information literacy is an ability that individuals have in determining, searching, managing and evaluating information effectively and efficiently. This training is open to UMN active students. For further information, please contact: library.umn.ac.id
Adobe Certification
Adobe is a fundamental software suite widely used in the film and animation industry. Recognizing this need, UMN provides Adobe certification programs, available either individually or as a complete package. For more information, please contact the Center for Enrichment and Development (CED).
KFT Professional Certification
In response to the growing demand for professional certification, the UMN Film Study Program collaborates with the Indonesian Film and Television Workers Association (KFT) to provide certification for various industry-recognized professions. Please contact your Academic Advisor for more information.
Green Building Training
UMN collaborates with the Green Building Council Indonesia (GBCI) to organize Greenship Associate training and certification every December. For Film students, this program provides valuable insights into sustainable practices within the creative industry—such as eco-friendly production design, energy-efficient studio management, and green filmmaking principles. This initiative allows participants to gain both knowledge and certification in sustainability, applicable to film production environments. For more information, please contact [email protected].
“Since studying in the Film and Animation Study Program, I had the opportunity to make 3 animated short films as a final task of the semester. From this experience I had the opportunity to learn and experiment a lot with the way to tell stories. Now when I create comics, it feels like I can use all that science. Not only that, in UMN there are many student activities to make new friends, gain more insights, and improve teamwork. It is all very helpful from the stage of looking for a job until the time when you already work.”
Bryan Arfiandy
Komikus, Kosmik
Film & Animation
Filmmaking is a very favorable, aesthetic yet complex form of art. Only through teamwork, hard work and perseverance, a good film can be made. Live shoot, animated or CGI are our means to achieve it.
Kus Sudarsono, S.E., M.Sn. – Ketua Program Studi Film