Fonita Theresia Yoliando, S.Ds., M.A.
Oktober 22, 2020Nadia Mahatmi, M.Ds.
Oktober 22, 2020
Dr. Yusup Sigit Martyastiadi, S.T., M.Inf.Tech.
Program Studi |
Desain Komunikasi Visual (DKV) |
Fakultas |
Seni & Desain |
Riwayat Pendidikan |
- S1: Universitas Sanata Dharma, Yogyakarta; Sistem Kendali & Robotika, 1996 – 2004
- S2: James Cook University, Australia; Multimedia Games Development, 2008 – 2010
- S3: Institut Seni Indonesia, Yogyakarta; New Media Arts, 2017 – 2021
|
Keahlian |
Aesthetics of Interaction, 3D Game Design, 3D Digital Visualization, Interaction Design, Virtual Reality |
Jabatan |
Dosen |
Email |
[email protected] |
- Soraya, A. & Martyastiadi, Y.S. (2021). Aesthetics of Virtual: The Development Opportunities of Virtual Museums in Indonesia. International Journal of Creative and Arts Studies, Vol 8, No 1, June 2021 (DOI: https://doi.org/10.24821/ijcas.v8i1.5346)
- Martyastiadi, Y. S. (2021). Estetika Interaksi dalam Gim Virtual Reality Borobudur (Doctoral dissertation, Institut Seni Indonesia Yogyakarta). (http://digilib.isi.ac.id/8503/)
- Budiawan, H., & Martyastiadi, Y. S. (2020). The Explanation of Life Experience Reflection as Ideas of Artistic Research. International Journal of Creative and Arts Studies, 7(2), 145-152. (DOI: https://doi.org/10.24821/ijcas.v7i2.4658)
- Martyastiadi, Y.S., Setiyawan, C.F., Yulianti, I., Purnama, H., & Suanto, W. (2020). Virtual Collaboration of VR Borobudur Project: An Artistic Research Methodology. 2020 International Conference for ADADA + CUMULUS (18th International Conference of Asia Digital Art and Design), Tokyo, Japan, December 14th – 16th, 2020
- Martyastiadi, Y. S. (2020, June). From Spiritual to Virtual: An Interactive Digital Art Creation of Virtual Reality Borobudur. In 2020 Nicograph International (NicoInt) (pp. 18-25). IEEE, Japan. (DOI: 10.1109/NicoInt50878.2020.00011)
- Yulianti, I., & Martyastiadi, Y. S. (2020, June). Intellectual Property of Character Design based on Local Content of Ngada District, Indonesia. In 2020 Nicograph International (NicoInt) (pp. 26-31). IEEE, Japan. (DOI: 10.1109/NicoInt50878.2020.00012)
- Martyastiadi, Y. (2019). Body as a Game Controller: The Relationship between Technology and Aesthetics of Interaction. 2019 International Conference for ADADA + CUMULUS (17th International Conference for Asia Digital Art and Design), Malaysia
- Martyastiadi, Y., Tjandra A. M., Rizaldi, M. (2019). Aesthetics of Interaction on Virtual Reality with Educational Games Content. International Conference on Intermedia Arts and Creative Technology, Yogyakarta. (DOI: https://doi.org/10.5220/0009192201620171)
- Suanto, W. & Martyastiadi, Y. (2019). Modular Technique of 3D Modeling and Procedural Texturing for 3D Game Environment Design of “Jurnal Pahlawan”. International Conference on Intermedia Arts and Creative Technology, Yogyakarta. (DOI: https://doi.org/10.5220/0008525200050012)
- Martyastiadi, Y. (2019). Estetika Interaksi dalam Game: Perkembangan Teknologi dan Pengalaman Bermainnya. Gladi Nalar – Global Lokal dalam Riset Seni. Pascasarjana ISI Yogyakarta & Pascasarjana ISI Denpasar, Yogyakarta
- Carlina, J., Tjandra, AM., Martyastiadi, Y. (2018). 3D Visualization for Augmented Reality in “Jajanan Pasar” Puzzles. Jurnal Komunikasi Visual ULTIMART, Vol XI, No 2, Des 2018. Online Jan 2019 (DOI: https://doi.org/10.31937/ultimart.v11i2.1021)
- Martyastiadi, Y. (2018). The Paradox of Control: Visual Clue vs. Auditory Instruction in Game Designing. International Journal of Creative and Arts Studies, Vol 5, No 2, 35-47, Des 2018. (DOI: https://doi.org/10.24821/ijcas.v5i2.2409)
- Martyastiadi, Y. (2018). Visualization of God Shiva, Hinduism Icon on Borobudur, a Buddhist Temple and Its Interaction of Hindu-Buddhist Kingdom in Java 8th – 9th Century. 2018 International Conference for ADADA + COMULUS (16th International Conference for Asia Digital Art and Design), Tainan, Taiwan
- Martyastiadi, Y. (2018). Dynamic Sublimation of Visual Sensation of the Borobudur: Interactive Digital Arts Creation Through Practice Led Research. Rising Star Session: 2018 International Conference for ADADA + COMULUS (16th International Conference for Asia Digital Art and Design), Tainan, Taiwan
- Mega, A., Martyastiadi, Y., Prayogo, M. (2018). Tionghoa Decoration Motifs Adaptation in Property Design in Animated Film “Cio Tao”. International Journal of Asia Digital Art and Design Association, Vol 22 No 01, Oct 2018. (DOI: https://doi.org/10.20668/adada.22.1_26)
- Martyastiadi, Yusup S., (2017). Conference Report: 14th International Conference for Asia Digital Art and Design. International Journal of Creative and Arts Studies (IJCAS), Vol 4, No 1
- Novia, J., Martyastiadi, Y., & Fadly, F. (2016). The Effect of Squash and Stretch Principle In 3D Character’s Facial Wrinkles. 14th International Conference for Asia Digital Art and Design Association 2016 (ADADA), Bali (https://adada.info/2016/)
- Paramitha, I., Martyastiadi, Y., Maisie, A. (2015). Projection Technique for Creating 3D Virtual Reality of Borobudur Temple Assets. The International Conference on New Media Studies 2015 (CONMEDIA 2015), Jakarta. (DOI: 10.1109/CONMEDIA.2015.7449141)
- Martyastiadi, Y., Theodosia, R dan Prestasi, S. (2015). Low-Poly Modeling Tokoh dan Environment dalam Desain Game 3D. Jurnal Ilmu Seni & Desain ULTIMART, Vol VII, No 1, Juni 2015, ISSN: 1979-0716, Univ. Multimedia Nusantara. (DOI: https://doi.org/10.31937/ultimart.v8i1.459)
- Martyastiadi, Y., Purwaningsih, D. (2014). Desain Tokoh Dalam Proyek Armobyte. Jurnal Ilmu Seni & Desain ULTIMART, Vol VII, No 2, Desember 2014, ISSN: 1979-0716, Univ. Multimedia Nusantara. (DOI: https://doi.org/10.31937/ultimart.v7i2.470)
- Martyastiadi, Y. & Citrayani, C. (2013). Transformation of Javanese Shadow Puppet into 3D Characters: Application of 3D Low-Polygon Modeling in 3D Game Design. International Conference on New Media Studies 2013 (CONMEDIA 2013), Jakarta. (https://conmedia2013.umn.ac.id/)
- Martyastiadi, Y., Theodosia, R & Prestasi, S. (2013). Penerapan Low-poly Modeling dalam Desain Game 3D: Studi Kasus Game Emendation dan Indictus. Prosiding Seminar Nasional Riset dan Teknologi Terapan (RiTekTra) 2013, Jakarta. ISBN : 978-602- 97094-4-5 (www.ritektra.web.id)
- Martyastiadi, Y. (2013). The Effectiveness of Video Tutorial for Final Project Guidance in Game & Interactive Media Design. Proceedings of The International Workshop on Advanced Image Technology 2013 (IWAIT 2013), 590 – 593, Nagoya, Japan (www.iwait2013.com)
- Martyastiadi, Y. (2012). Sisi Lain Penyiaran Digital. Majalah Gagasan Vol. 18 No. 1 April 2012. Balai Pengkajian dan Pengembangan Komunikasi dan Informatika (BPPKI) Yogyakarta. Kementerian Komunikasi dan Informatika Indonesia
- Martyastiadi, Y., McCarthy, A., Yates, T. (2011). Analysis & Critique of Visual Representation: Fallout 3. Cairns. James Cook University. (Jurnal Ilmu Seni & Desain ULTIMART, Vol IV, No 2, Desember 2011, ISSN: 1979-0716, Univ. Multimedia Nusantara).